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how do i access the components in 3D texts

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I'm doing a tycoony type thing, And want to make 3D texts hover over buttons to show what the button buys. However, I don't know how to reference a 3D text, because I couldn't find it in the Learn sections in this site. To be more specific, if i wanted to access a GameObject, it would be like; GameObject.renderer GameObject.GetComponent(whateverhere) or with a GUItext would be; GUIText.text Guitext.Alignment and the such. But I dont know how to reference a 3D text.

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