I'm doing a tycoony type thing, And want to make 3D texts hover over buttons to show what the button buys. However, I don't know how to reference a 3D text, because I couldn't find it in the Learn sections in this site.
To be more specific, if i wanted to access a GameObject, it would be like;
GameObject.renderer
GameObject.GetComponent(whateverhere)
or with a GUItext would be;
GUIText.text
Guitext.Alignment
and the such. But I dont know how to reference a 3D text.
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