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Rigidbodies getting stuck in non moving objects

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This has not been a problem before, but in every project I have this happens. I know how rigidbodies work, but when they fall on another object, they fall a few units into the object, as if the other object has a collider smaller than listed. ![alt text][1] I tried a few solutions, but the only thing I can do to counteract it is to make the objects collider bigger. [1]: /storage/temp/29538-error.png

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